The Rudest Sabine (& Ezra) - Local Tournament Winner

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Don Pedro X 52

So this combo has been seen many times before. The functionality is in there to do the loop but people are generally quite clued up on how to overcome it.

Instead, this deck is better run with all the action cheating ever to be able to get big damage out with no hope of the opponent mitigating it.

In your opening hand you want a Truce, Smuggling and a DL-44 Heavy Blaster Pistol if possible. You play truce to get the extra resource then as your next action, discard the DL-44 Heavy Blaster Pistol to re-roll nothing or use your first action action to play Smuggling, getting rid of the DL-44 Heavy Blaster Pistol. Then on your next action, you play the DL-44 Heavy Blaster Pistol, letting you roll Sabine in and resolving whatever damage you roll. From this point onward, you probably want to discard most of the weapons you draw, just so you can play them on Sabine every turn. Once she is full, you can switch to overwriting.

Finally and probably the best thing you can do, is use Swiftness or Infamous to give Never Tell Me The Odds ambush, enabling you to flip Sabine Wren - Explosives Expert's 5 dice to all damage and resolve instantly. It's horrible and quite capable of one shoting most characters.

Ezra Bridger - Force-sensitive Thief is of course best utilized to get resources but he does also get consistent damage too so the choice is yours.

This has been updated to now include an extra Second Chance and an Entangle for a little extra removal.

The one worry is the lack of damage removal. There was 2 x Dive and Defend but in the end could not find room, but I did manage to win a local tournament last week, beating decks like Obi/Maz and an old school Palpatine deck designed for wrecking Sabine.

I'd love to hear your thoughts on this version of a popular deck.

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