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Orall 1
A conceptual hero mill deck utilizing the new toys. Try to get out Double-Dealing early to build your economy quickly, and then try to Datapad/focus/C-3P0 into your specials. With Double-Dealing and Padme, you should almost always mill the top 2 cards unless you really need the resource.
With Lone Operative, Diplomatic Immunity, Field Medic and Otoh Gunga, your life total should last a while. 27 health helps too. One concern is there are no shield sides on the character dice.
Try to hit the opponents resources if they start to stock up. With 4 natural discard sides on your dice, hand disruption should not be a problem. You also have plenty of natural mill on your character dice. Spy Net also works well with 8 focus sides.
Don't claim Snap's last dice to keep aggro decks off their game with claiming.
Possible includes: Tactical Aptitude Fast Hands More Dice Manipulation (Unpredictable?) Smuggling/Logistics
Launch Bay is the pizza place, not Otoh Gunga. Gungan pizza tastes fishy.