Obi-Rey

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Obi-Rey 27 19 12 1.0
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Virtigo501 123

I've been having lots of success with this build on TTS

Took out Caution and Destiny as I tend to need every single one of my dice to deal damage.The location switched to Secluded Beach - Scarif to give myself a one sided advantage although with a forced 3 dice game, I tend to lose the battlefield choice.

Key is to take damage off of Rey - Force Prodigy by making use of Obi-Wan Kenobi - Mysterious Hermit Guardian ability. My opponents normally go after Rey first, making it easy to upgrade Obi slowly in preparation for late game. I have plenty of 3 cost upgrades to get around Imperial Inspection, and It Binds All Things gets around disrupt decks.

I've added Rejuvenate that tends to surprise opponents and is great fodder for Unkar Plutt - Junk Dealer and Kylo Ren - Vader's Disciple abilities. Willpower is a strong and underrated card that serves to keep team members alive, but also give that one unblockable damage in the end.

Before Rey dies, place Lightsaber and one with the forces if possible, so you can get a fully armed and operational Kenobi.

My Ally Is The Force is the TRUE MVP of this deck however. Sometimes I'll role out Obi, just to see if I can get his 3X side to do a quick six damage, or if I roll the Special on Force Throw I can use it twice on opponents dice. That one card has one me many games, and its crazy when you can pull off two in a row with 4 resources.

Obi-Wan Kenobi - Mysterious Hermitis naturally an anti- Palpatine - Galactic Emperor character since he guards damage. Where This deck is weak are decks that can kill off Rey turn 1, and very strong control decks that mitigate dice and deplete your resources fast enough where you can't play anything. Hope you enjoy!

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